麻痺魔法師戰爭(Magic Battle)
-簡介-
故事發生在西元前1000年
現在的你是個魔法師,將要面對一場無情的魔術師互鬥比賽
場內只能有一個存活,你是否是那唯一的殘存者呢?
(About 1000 yr ago, a fate battle has began! You are one of the Sorceres and you must kill others in this battle for survival
Are you the one can survival in this game?)
故事發生在西元前1000年
現在的你是個魔法師,將要面對一場無情的魔術師互鬥比賽
場內只能有一個存活,你是否是那唯一的殘存者呢?
(About 1000 yr ago, a fate battle has began! You are one of the Sorceres and you must kill others in this battle for survival
Are you the one can survival in this game?)
基本規則 (Basic rules)
每人有10格HP, 誰先被打光誰輸
每人每回合能扔 無屬性魔法彈 一次權力, 遭攻擊的人要退1格
流程: (phases)
1- [開始階段]宣佈自己回合開始
2- [攻擊階段]可使用1發魔法彈,指定宣言一目標攻擊,遭攻擊者損失ㄧ格HP
3- [詠唱階段]扔兩次骰子抽取咒語,兩個數字相加=該咒語,並且強迫使用該咒語
4- [結束階段]宣佈自己回合結束
<一共11種法術>
法術種類分為
[攻擊法術S] 直接影響我方or對方HP數值
[詛咒法術F] 造成敵人惡性狀態 (中這狀態時候請唱火)
[防禦法術H] 防禦自己or盟友 (中這狀態請唱治療)
[輔助法術I] 輔助自己or盟友 (中這狀態請唱冰)
*所有咒語狀態只會有一種, 有新狀態時新狀態自動覆蓋舊的*
對戰模式時 開始時候用骰子決定先後攻
[先後攻]
先攻 第一回無法魔法彈攻擊 但是可以抽咒語
後攻 第一回合可魔法彈攻擊 但是無法抽咒語
[團體戰時候第一回合接跳過<攻擊階段>]
---------------------------------法術表(Casting Table)-----------------------------
2.魔光炮(S) 使用時扔骰子選擇猜大小,猜中時候 損傷指定目標3格
3.光鏡(H) 到目標下回合之前,受咒語指定時,反射回發動者
(效果自動在目標下回合[開始階段]時候消失)
4.鬼斬(S) 損傷目標 1格
5.惡咒(F) 指定一名抽法術之前需要 扔骰子猜大小 失敗時 抽取無效
6.威力加強(I) 使用者的下回合的魔法彈威力+1 (下回合結束時候消失)
7.聖光罩(H) 目標遭下個咒語指定時該咒語自動被聖罩抵銷一次
(效果自動在目標下回合[開始階段]時候消失)
8.天使治療(S) 使用一名目標的HP回復1格 並且清除該目標所有狀態
9.妖火(F) 指定妖火纏繞敵方 每回合開始退後1格 持續3回
10.天雷(S) 選擇犧牲自己1-5 HP數值,造成目標同等於 HP數值傷害
(此法術選擇性發動)
11.寂靜(H) 選擇捨棄1-3回合[詠倡階段],自己再1-3回合內不受任何他人詠倡階段的法術指定(此法術選擇性發動)
12.大天使祝福(S) 選擇恢復自身1-5 HP, PASS自己同等於恢復量的(攻擊階段)
(此法術選擇性發動)
----------------English Ver.--------------------
Basic rule:
One player has 10 HP, when one lose all 10HP will be dead
One player can cast one magic blot for damage your target 1 HP in
[strike phase]
People need follow the phase below
**************************************************************************
Phases
1- Start phase- opening of your turn
2- Strike phase- using magic blot to push your enemy to lose 1 HP
3- Casting phase- roll 2 dices and the sum will be the # of magic
4- End phase- close your turn
Spell kind
1- [Strike spell -S]- directly influence HP
2- [Curse spell -F]-make negative state of your enemy:
target must cast fire blot
3- [Def. spell -H]- make protection of yourself or allies:
target must cast healing
4- [Assist spell -I]- make positive influence of yourself or allies:
target must cast ice blot
-----------------------------NOTICE------------------------------------------
*Magic blot is not consider as spell*
*All state only stay one kind, cannot be accumulated or stick*
*All magic are forced to casting, unless it says optional*
--------------------------------[Game Mode]----------------------------------
[1v1 mode]
-need decided who start first by rolling dice
-In first turn, first player cannot go in strike phase, but can casting magic in the first turn
-In first turn, second player cannot go in casting phase, but can go in strike phase in the first turn
[Team/ Multiple Mode]
In multiple players’ game mode, no one can go in strike phase in the first turn
---------------------------------Spell Table--------------------------------
#2. Magic canon(S) roll a dice and guess big or small.
If success, damage target 3 HP
#3. Magic mirror(H) casting on a target, the mirror will auto reflect the next spell back to target; this cast will auto disappear at the target’s start phase
#4. Ghost strike(S) damage 1 target for 1 HP
#5. Evil curse(F) casting on a target, the target need roll dice and guess small or big number before go in casting phase. If he or she fail, then skip the casting phase for that turn
#6. Magic power(I)- casting on an object, the object will gain stronger magic blot with 1 more damage upgrade; this casting only influence one turn
#7. Holy shield (H)– casting on an object, the shield will automatic counteract any spell ; this cast will auto disappear at the target’s start phase
#8. Angels' healing(S)- casting on a target, make he or she regenerate 1 HP and clear all state of himself/herself
#9. Ghost fire(F)-casting on a target, every target’s start turn, the target must get burning damage for 1 HP, last 3 turn
#10 Thunder(S)- to sacrifice HP for 1~5, make target damage for 1~5; this cast can be optional
#11 Silence(H)- to sacrifice 1-3 turns of Casting phase, others cannot use Casting on the target;this cast can be optional
#12. Angel’s wish(S)- to sacrifice 1-5 strike phase, regenerate 1-5 HP; this cast can be optional
每人有10格HP, 誰先被打光誰輸
每人每回合能扔 無屬性魔法彈 一次權力, 遭攻擊的人要退1格
流程: (phases)
1- [開始階段]宣佈自己回合開始
2- [攻擊階段]可使用1發魔法彈,指定宣言一目標攻擊,遭攻擊者損失ㄧ格HP
3- [詠唱階段]扔兩次骰子抽取咒語,兩個數字相加=該咒語,並且強迫使用該咒語
4- [結束階段]宣佈自己回合結束
<一共11種法術>
法術種類分為
[攻擊法術S] 直接影響我方or對方HP數值
[詛咒法術F] 造成敵人惡性狀態 (中這狀態時候請唱火)
[防禦法術H] 防禦自己or盟友 (中這狀態請唱治療)
[輔助法術I] 輔助自己or盟友 (中這狀態請唱冰)
*所有咒語狀態只會有一種, 有新狀態時新狀態自動覆蓋舊的*
對戰模式時 開始時候用骰子決定先後攻
[先後攻]
先攻 第一回無法魔法彈攻擊 但是可以抽咒語
後攻 第一回合可魔法彈攻擊 但是無法抽咒語
[團體戰時候第一回合接跳過<攻擊階段>]
---------------------------------法術表(Casting Table)-----------------------------
2.魔光炮(S) 使用時扔骰子選擇猜大小,猜中時候 損傷指定目標3格
3.光鏡(H) 到目標下回合之前,受咒語指定時,反射回發動者
(效果自動在目標下回合[開始階段]時候消失)
4.鬼斬(S) 損傷目標 1格
5.惡咒(F) 指定一名抽法術之前需要 扔骰子猜大小 失敗時 抽取無效
6.威力加強(I) 使用者的下回合的魔法彈威力+1 (下回合結束時候消失)
7.聖光罩(H) 目標遭下個咒語指定時該咒語自動被聖罩抵銷一次
(效果自動在目標下回合[開始階段]時候消失)
8.天使治療(S) 使用一名目標的HP回復1格 並且清除該目標所有狀態
9.妖火(F) 指定妖火纏繞敵方 每回合開始退後1格 持續3回
10.天雷(S) 選擇犧牲自己1-5 HP數值,造成目標同等於 HP數值傷害
(此法術選擇性發動)
11.寂靜(H) 選擇捨棄1-3回合[詠倡階段],自己再1-3回合內不受任何他人詠倡階段的法術指定(此法術選擇性發動)
12.大天使祝福(S) 選擇恢復自身1-5 HP, PASS自己同等於恢復量的(攻擊階段)
(此法術選擇性發動)
----------------English Ver.--------------------
Basic rule:
One player has 10 HP, when one lose all 10HP will be dead
One player can cast one magic blot for damage your target 1 HP in
[strike phase]
People need follow the phase below
**************************************************************************
Phases
1- Start phase- opening of your turn
2- Strike phase- using magic blot to push your enemy to lose 1 HP
3- Casting phase- roll 2 dices and the sum will be the # of magic
4- End phase- close your turn
Spell kind
1- [Strike spell -S]- directly influence HP
2- [Curse spell -F]-make negative state of your enemy:
target must cast fire blot
3- [Def. spell -H]- make protection of yourself or allies:
target must cast healing
4- [Assist spell -I]- make positive influence of yourself or allies:
target must cast ice blot
-----------------------------NOTICE------------------------------------------
*Magic blot is not consider as spell*
*All state only stay one kind, cannot be accumulated or stick*
*All magic are forced to casting, unless it says optional*
--------------------------------[Game Mode]----------------------------------
[1v1 mode]
-need decided who start first by rolling dice
-In first turn, first player cannot go in strike phase, but can casting magic in the first turn
-In first turn, second player cannot go in casting phase, but can go in strike phase in the first turn
[Team/ Multiple Mode]
In multiple players’ game mode, no one can go in strike phase in the first turn
---------------------------------Spell Table--------------------------------
#2. Magic canon(S) roll a dice and guess big or small.
If success, damage target 3 HP
#3. Magic mirror(H) casting on a target, the mirror will auto reflect the next spell back to target; this cast will auto disappear at the target’s start phase
#4. Ghost strike(S) damage 1 target for 1 HP
#5. Evil curse(F) casting on a target, the target need roll dice and guess small or big number before go in casting phase. If he or she fail, then skip the casting phase for that turn
#6. Magic power(I)- casting on an object, the object will gain stronger magic blot with 1 more damage upgrade; this casting only influence one turn
#7. Holy shield (H)– casting on an object, the shield will automatic counteract any spell ; this cast will auto disappear at the target’s start phase
#8. Angels' healing(S)- casting on a target, make he or she regenerate 1 HP and clear all state of himself/herself
#9. Ghost fire(F)-casting on a target, every target’s start turn, the target must get burning damage for 1 HP, last 3 turn
#10 Thunder(S)- to sacrifice HP for 1~5, make target damage for 1~5; this cast can be optional
#11 Silence(H)- to sacrifice 1-3 turns of Casting phase, others cannot use Casting on the target;this cast can be optional
#12. Angel’s wish(S)- to sacrifice 1-5 strike phase, regenerate 1-5 HP; this cast can be optional
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